Gain an insider’s perspective of the multibillion-dollar video game industry through an exploration of the gaming culture in New York City and a critical analysis expanding to the global level.

Once perceived as a pastime relegated to teenaged boys, video gaming has grown into a multibillion-dollar industry – matching and surpassing other entertainment business stalwarts including music and movies. From World of Warcraft to Candy Crush, from Angry Birds to Fortnite, video games and those who interact with them have diversified and shifted from subculture to pop culture. In this course, students will critically analyze and write about gaming culture today and will consider where the industry is heading in the future.

Students will gain a broader and deeper understanding of how video games influence and are influenced by society in the U.S. as well as internationally. Areas for investigation may include the evolving world of video game marketing and brand engagement, the impact of video game streaming platforms such as Twitch, changing laws such as online eSports gambling and the ethics and the dark sides – both real and perceived – of gaming culture.

Site Visits:
This is a new course. Possible site visits include:

  • Competitive gaming arcades such as Next Level
  • Gaming companies based in New York City
  • Video game events and/or games
  • Museum of the Moving Image
  • The New York Times newsroom and/or printing press

Guest Speakers and Lecturers:
This is a new course. Possible guest speakers may include:

  • Video game industry professionals
  • Game journalists
  • Game influencers
  • Amateur gaming aficionados

Cost and Session Information

Day Program: $5,150*
Residential Program: $5,750*

Dates: July 7 - July 19

LOCATION New York City

*Listed program costs do not include course-specific lab and materials fees. Learn more on our website.

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